It’s no secret that Sea of Thieves has been promoted with Xbox One/PC crossplay at the forefront – though with crossplay opt-out options looming, players have started wondering how much of an effect this will have on the server population, particularly for PC players. According to Rare’s Executive Producer Joe Neate, not much.
“There’s lots of conversation around this – will this split players? Will it lead to emptier servers? But that’s not how our game works.” Neate said, speaking at Inside Xbox. “We have server migration which moves people between servers to keep the servers full, and to keep the encounters with other ships at the right frequency.”
On the population issue, he expanded. “We have a super healthy playerbase on both platforms. I’ve seen some numbers being thrown around in terms of players on Xbox and players on PC. So, we ran a check over the last weekend… and our split is like 35% of players over the last weekend are playing on PC – I think it was 35.2% – and 64.8% are playing on Xbox.”
It’s interesting to hear specific percentages around the split between Xbox and PC – and while we don’t have hard numbers on the game’s population, we know that the playerbase has doubled since the release of Shrouded Spoils in November.
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