“Read further for a diverse set of refined and balanced features to cater to pirates of all tastes. Explore new resource types and radial menus, smoother sailing and selling experiences, easier access to elusive treasures, and the return of The Hunter’s Call to its full capacity.
Treasure in the Devil’s Shroud Treasure left within the treacherous Devil’s Shroud will no longer remain out of reach. Instead, it will be securely transported to a safer location for easy retrieval.
Seagulls Above Sunken Treasure In addition to circling shipwrecks and floating barrels, seagulls can now be spotted hovering above any treasure left adrift at sea.
Six Ships on the Horizon Following recent performance enhancements, all servers are now capable of supporting six crews. When initiating a session or transitioning, servers will actively matchmake six crews of varying sizes to accommodate both six-crew and 17-player limits. Server performance will be continually monitored post-launch to fine-tune the player limit for an optimized experience.
Stashing Quests Unwanted quests can now be stashed away, enabling players to tidy up their Quest Radial and display only the quests they are interested in. Stashed quests can be revealed at any time.
Improved Collector’s Chest Selling Pirates can now effortlessly sell all treasure items contained within a Collector’s Chest without the need to remove them individually. Trading Company representatives can conveniently cash in all items directly from within the chest. For those seeking maximum efficiency, everything within the Collector’s Chest can be sold to the Sovereigns, leaving the chest itself for future use.
Musical Hit Audio Effects Players now have direct control over musical effects heard when attacking ships and engaging enemies through the new ‘Musical Hit Notification Volume’ slider in the Audio Settings. This slider allows players to adjust these effects independently of other in-game music. Additionally, players will now receive a distinct audio cue upon successfully hitting a rival ship with a cannonball, and this new effect’s volume can also be adjusted using the ‘Musical Hit Notification Volume’ slider.
Harpoon Improvements When utilizing a ship’s harpoon, treasure will now instantly detach from it onto the deck, eliminating the need for manual removal. Rowboats equipped with a harpoon will also position harpooned treasure in the middle of the Rowboat, and the Sovereigns’ hut harpoon will place treasure on the lift platform, even if it’s lowered, simplifying the cash-in process.
Bait Crates A new resource crate, the Bait Crate, is now available from the Merchant Alliance and The Hunter’s Call. These crates come fully stocked with grubs, worms, and leeches to keep fishing enthusiasts content. Bait Crates are priced at 5000 gold and can also be sold back to the Merchant Alliance, The Hunter’s Call, The Reaper’s Bones, and the Sovereigns.
Fishing Bait Radial While holding a fishing rod, players can now access a Bait Radial by using the Left Trigger on controllers or the right mouse button when using a keyboard and mouse. This allows them to select their preferred bait before casting.
Food Radial When holding a food item, players can access a Food Radial by using the B button on controllers or R on the keyboard. This provides quick access to specific food items in their inventory.
Ship Scuttle Improvements Crews opting to scuttle their ship now have two options. They can ‘Scuttle the Ship and Change Seas,’ which moves them to a new server for a fresh start, ensuring a predictable way to leave behind a server for a potentially calmer encounter. Alternatively, they can choose the original ‘Scuttle Ship’ option, which destroys their vessel but keeps them on the same server.
Trading Company Voyages When purchasing Trading Company Voyages, Company representatives will no longer refresh their voyage choices only once a day. They will now offer fresh Voyages immediately after one has been purchased. Additionally, all types of Voyages are now available for purchase on the selection page for players of every rank. Players can now hold up to 12 Voyages in their inventory, excluding Bilge Rat Voyages (except Athena’s Run), which do not count towards this limit. The Pirate Lord now presents players with two full pages of Voyages to choose from.
The Reaper’s Bones Outpost Representative The Reaper’s Bones outpost representative will now accept Emissary Flags ‘recovered’ by cutthroat pirate crews in exchange for gold and reputation. Crews aligned with the Servants of the Flame will also earn Allegiance when cashing in these Flags.
Selling Tridents of Dark Tides Crews can now trade in a Trident of Dark Tides at their local Merchant Alliance, Sovereign, or Hunter’s Call representative in exchange for gold and Seasonal Renown.
Cursed Mermaid Statue Rewards Cursed Mermaid Statues have been rebalanced to allow crews of all sizes to defeat them and access the valuable gems inside. Sapphire, Emerald, and Ruby statues no longer require multiple crewmates to conquer. Destroying any Cursed Mermaid Statue now yields better rewards, including a chance at multiple Gems for fortunate crews. As a result, Mermaid Gems will no longer be found washed up on islands, and only Sapphire Gems can be discovered within shipwrecks.
New Hunter’s Call Representative To fill the void left by Merrick’s departure, a new member of The Hunter’s Call, Adelrick, has arrived at Stephen’s Spoils, Merrick’s former post, to continue trading on behalf of the family business.
Flags Pirates can now equip flags from the Ship Customization Chest near the shipwright, simplifying the process and eliminating the need to climb to the crow’s nest.
Resource Container Limits All resource containers, including barrels, Merchant crates, and Rowboat seats, now display the total number of items in each category. This feature allows pirates to monitor how close a category is to reaching its limit as they fill these containers.
Brightness and Contrast Settings In the Video Settings menu, players can now use sliders to adjust the brightness and contrast of the game, providing further customization options for their Sea of Thieves experience.
Disable Trinket and Sitting Points Players can now choose to reduce the interaction points found around a ship. Interaction points for sitting locations and areas for placing Trinkets can be independently disabled via the Input Settings menu.
Starting Outpost Location Crews starting a session will now begin at a wider variety of Outpost locations, reducing the frequency of starting in The Wilds.
Barrels of Plenty Balancing The number of floating barrels in a group has been reduced. However, the chance of finding rare items in these barrels has been increased.
Chest of Sorrow Balancing Crews encountering a Chest of Sorrow during their journey will now find that the chest fills the ship with tears at a much slower rate.
Skeleton Form Balancing Gold Skeletons, when shielded by their metal casings, will now take reduced damage from blunderbuss and flintlock shots. Players are encouraged to weaken them with water before attacking!”